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Skill List

Skills

 

  • Narrative and Content Design - Script, lore, plot, story, items, quests all balanced against the core mechanics and core identity of the game. 

  • Mechanics and systems Design - stand-alone and interacting mechanics and systems balanced against the game world, plot and story.

  • Economic Design - Various economic systems working in tandem or together, solo, co-op or multiplayer balanced through background systems to allow the player to immerse themselves in a world with a realistic economy.

  • Level Design - Linear, open-world or specifically planned to influence gameplay speed and actions.

  • UX Design - Wireframed without colour or information to find the most intuitive setup, HUD and GUI 

  • Production - Task tracking, agile scrum, schedules, risk management, budget tracking.

  • Basic modelling for prototypes.

  • Programming - Best in C#, basics in Lua, Python and C++

Software Knowledge

 

  • Unity - 2D and 3D, simple scripting, variety of plugins, rapid prototyping, and greyboxing

  • ArticyDraft3

  • Unreal Engine - Node/blueprints, Rapid prototyping, and greyboxing

  • ChoiceScript - Using Notepad++ or CSIDE to create Choose Your Own Adventure Games

  • Photoshop/Gimp - Image correction and editing

  • Krita - Simple conceptual work

  • Microsoft Office/Google Drive/OpenOffice/Libre etc.

  • OBS Studio - Screen and video capture

  • Audacity - SFX editing and creation

  • GitKraken and GitHub - Source control

  • Adobe Premiere/After Effects - Video editing

  • Blender - Simpler models for rapid prototype/greyboxing

  • Scheduling Software (HacknPlan, Trello) - Task tracking, agile scrum, scheduling

    • Jira, Confluence

Soft Skills

  • Paper prototype and wireframing

  • Communication within and outside of the studio

  • Collaboration with varying departments and people

  • Ability to meet deadlines

  • Gamification

  • Lore and content building

  • Traditional art skills, mainly sketching and ink

  • Testing plans and crunching feedback

  • KPIs and analytics

  • Visual scripting (Stencyl, Game Salad, Scratch, Blueprints, Flow Canvas)

  • The documentation - dialogue scripts, beatsheets, risk analysis, asset lists, mechanics and animation lists, flow charts, schedules, research, and GDD.

  • itchio-icon
  • LinkedIn Social Icon
  • github
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